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Setup GTK Radiant 1.4 for Smokin' Guns

The purpose of this tutorial is to configure GTK Radiant 1.4 to work with the stand-alone release of Smokin-Guns. I have Smokin' Guns installed to "C:/Program Files/" and I have written all my paths as...

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SG Entities Tutorial

Welcome to the SG Entities Tutorial! Here I will explain how to add SG specific features to your map as well as how to add sound effects and other things that aren't specific to SG. I recommend looking...

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Smokin' Guns Gametypes

Smokin' Guns has three types of maps: dm_ , br_ , and du_ . You will need to name your map accordingly, as well as have the correct entities for your map to work in SG. This tutorial explains exactly...

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Compile a Smokin' Guns Map

The purpose of this tutorial is to guide a user through the process of editing and compiling your first Smokin' Guns map. For this tutorial, I am assuming that the user followed the "Setup GTK Radiant...

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